Get Kids Moving with a VR Table Tennis Mission

Pingpong Planet is a WebXR-based VR exergame for children aged 5–10 that builds coordination, reflexes, balance and focus through playful, school-ready missions.

Accessible

Runs on affordable standalone Meta Quest 2/3 headsets with browser-based WebXR access—fast to launch and easy to deploy in a school setting.

Guided

A friendly alien coach guides kids through short missions with clear, multilingual instructions, keeping the experience fun and easy to follow.

Trackable

Teachers can use a simple dashboard to track sessions and progress at a glance, making it easier to plan and measure engagement over time.

What is Pingpong Planet?

Pingpong Planet transforms table tennis-inspired movement into an immersive VR experience. Children complete short missions that encourage stepping, leaning, reacting and hitting—turning play into whole-body activity without feeling like “training.”

WHY IT WORKS

More movement, more engagement

Motivates children—especially those less confident in traditional sports—through low-pressure, gamified progression. 

Motor skills & coordination

Missions target hand–eye coordination, reaction speed, balance and spatial awareness.

Trackable progress

An educator dashboard helps monitor sessions and learning outcomes.

From Setup to Insights in Minutes

Pingpong Planet is designed for quick school deployment: launch it in the browser on Meta Quest headsets, guide kids through short, progressive VR missions led by the alien coach, then review participation and progress in the teacher dashboard to refine the next session.

PRODUCT HIGHLIGHTS

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Step 1: Set up

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Step 2: Play missions

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Step 3: Review & adapt

What you get by achieving your goals is not as important as what you become by achieving your goals.

Built with Schools, Not Just for Schools

Development includes playtesting with children, teacher feedback workshops, and iterative refinement across Hungary and Spain to ensure classroom and cultural fit.

Our Experts

Play to Learn
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Quality Educators
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Safety & Security
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Robert Dudas

Greg Kerecsen

Technology

This project has received funding from the European Union’s I3 Programme under grant agreement No 101115108.”
This applies to all types of media, including online posts, press releases, event presentations, printed leaflets, and promotional items.Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Innovation Council and SMEs Executive Agency (EISMEA). Neither the European Union nor the granting authority can be held responsible for them.

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